Recently I've been thinking of an idea. What if when the traitor/detective uses a homerun bat on someone and the person they hit takes fall damage and dies, the person that used the bat get EXP. I'm not sure if this can be implemented or not, but if is possible then I'm all for it.
The problem is that the bat isn't like a bullet. A bullet can be traced onto a gmod body, while the bat is just like a hit, where I'd believe it would register just like any other hit in gmod, like from a crowbar, prop, etc. I don't think the game would be able to distinguish the difference between hits and if someone died from said hit or from hitting something else or just taking normal fall damage. Especially would be hard on maps like Whomp's Fortress.